
Super Energy Removal 2
Aquapolis · 134/147 · Uncommon
Current Prices
Set
AquapolisNumber
134/147
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Super Energy Removal 2 Worth?
Super Energy Removal 2 (Reverse_Holofoil variant) is an Uncommon from Aquapolis, card number 134/147. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Super Energy Removal 2 Value Breakdown
As of 2026, Super Energy Removal 2 (Aquapolis, 134/147) is worth around $12.73 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $12.73, while a Damaged one drops to roughly $3.25. The full condition ladder runs Near Mint $12.73, Lightly Played $8.24, Moderately Played $1.99, Heavily Played $3.46, Damaged $3.25 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $15.50.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $4.00 | $4.00 | $4.00 | 6 |
| ebay | NEAR MINT | $6.76 | $6.76 | $6.76 | 7 |
| ebay | CGC 10 | $16.50 | $16.50 | $16.50 | 1 |
| ebay | PSA 6 | $8.50 | $8.50 | $8.50 | 1 |
| ebay | PSA 8 | $6.50 | $6.50 | $6.50 | 2 |
| ebay | PSA 9 | $15.50 | $15.50 | $15.50 | 3 |
| tcgplayer | DAMAGED | $3.25 | $3.25 | $3.25 | 4 |
| tcgplayer | HEAVILY PLAYED | $3.46 | $3.46 | $3.46 | 6 |
| tcgplayer | LIGHTLY PLAYED | $8.24 | $8.24 | $8.24 | 32 |
| tcgplayer | MODERATELY PLAYED | $1.99 | $1.99 | $1.99 | 7 |
| tcgplayer | NEAR MINT | $12.73 | $12.73 | $12.73 | 12 |
Is Super Energy Removal 2 a Good Buy?
Super Energy Removal 2 is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Super Energy Removal 2's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.