
Qwilfish (Japanese)
Awakening Legends · · Common
Current Prices
Number
Rarity
Common
Variant
Normal
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Qwilfish (Japanese) Worth?
Qwilfish (Japanese) is a Common card from the Awakening Legends set, card number . On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it is an affordable, easy-to-find card best valued as part of a complete set rather than on its own.
Qwilfish (Japanese) Value Breakdown
As of 2026, Qwilfish (Japanese) (Awakening Legends, ) is worth around $1.29 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $1.29, while a Damaged one drops to roughly $0.40. The full condition ladder runs Near Mint $1.29, Lightly Played $1.13, Moderately Played $0.81, Heavily Played $1.25, Damaged $0.40 — so grading the condition correctly before you buy or sell matters more than almost anything else.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | HEAVILY PLAYED | $1.98 | $1.98 | $1.98 | 1 |
| ebay | LIGHTLY PLAYED | $0.99 | $0.99 | $0.99 | 7 |
| ebay | MODERATELY PLAYED | $2.98 | $2.98 | $2.98 | 1 |
| ebay | NEAR MINT | $2.00 | $2.00 | $2.00 | 9 |
| ebay | CGC 10 | $11.00 | $11.00 | $11.00 | 3 |
| ebay | CGC 9 | $7.50 | $7.50 | $7.50 | 2 |
| ebay | SGC 8 5 | $7.50 | $7.50 | $7.50 | 1 |
| tcgplayer | DAMAGED | $0.40 | $0.40 | $0.40 | 1 |
| tcgplayer | HEAVILY PLAYED | $1.25 | $1.25 | $1.25 | 5 |
| tcgplayer | LIGHTLY PLAYED | $1.13 | $0.85 | $0.85 | 11 |
| tcgplayer | MODERATELY PLAYED | $0.81 | $0.81 | $0.81 | 13 |
| tcgplayer | NEAR MINT | $1.29 | $1.29 | $1.29 | 21 |
Is Qwilfish (Japanese) a Good Buy?
As a common, Qwilfish (Japanese) holds little standalone value, but clean copies still matter for set completion. Don't expect price growth here — value it for completeness, not returns. Whatever you decide, recheck Qwilfish (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





