![Unown [C] Pokemon card from Diamond and Pearl](https://cdn.poketrace.com/cards/9617a10ca612afc7.webp)
Unown [C]
Diamond and Pearl · 67/130 · Uncommon
Current Prices
Number
67/130
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Unown [C] Worth?
Unown [C] (Reverse_Holofoil variant) is an Uncommon from Diamond and Pearl, card number 67/130. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Unown [C] Value Breakdown
As of 2026, Unown [C] (Diamond and Pearl, 67/130) is worth around $4.84 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $4.84, while a Damaged one drops to roughly $0.98. The full condition ladder runs Near Mint $4.84, Lightly Played $2.80, Moderately Played $2.20, Heavily Played $1.20, Damaged $0.98 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $13.50.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | DAMAGED | $2.06 | $2.06 | $2.06 | 1 |
| ebay | LIGHTLY PLAYED | $6.35 | $6.35 | $6.35 | 6 |
| ebay | NEAR MINT | $1.75 | $1.75 | $1.75 | 3 |
| ebay | CGC 8 | $9.00 | $9.00 | $9.00 | 1 |
| ebay | PSA 8 | $34.99 | $34.99 | $34.99 | 3 |
| ebay | PSA 9 | $13.50 | $13.50 | $13.50 | 1 |
| tcgplayer | DAMAGED | $0.98 | $0.98 | $0.98 | 17 |
| tcgplayer | HEAVILY PLAYED | $1.20 | $1.20 | $1.20 | 3 |
| tcgplayer | LIGHTLY PLAYED | $2.80 | $2.80 | $2.80 | 26 |
| tcgplayer | MODERATELY PLAYED | $2.20 | $2.50 | $2.75 | 31 |
| tcgplayer | NEAR MINT | $4.84 | $4.84 | $4.84 | 37 |
Is Unown [C] a Good Buy?
Unown [C] is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Unown [C]'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





