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Rapidash (Japanese) Pokemon card from DP1: Space-Time Creation

Rapidash (Japanese)

DP1: Space-Time Creation · · Uncommon

Current Prices

Market Price $3.98
Low $3.98
High $3.98
PSA 10 $48.00
PSA 9 N/A
30-Day Trend

Number

Rarity

Uncommon

Variant

Unlimited

Market

US (TCGplayer)

Last Updated

Jun 9, 2026

What Is Rapidash (Japanese) Worth?

Rapidash (Japanese) (Unlimited variant) is an Uncommon from DP1: Space-Time Creation, card number . On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.

Rapidash (Japanese) Value Breakdown

As of 2026, Rapidash (Japanese) (DP1: Space-Time Creation, ) is worth around $3.98 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $3.98, while a Heavily Played one drops to roughly $0.25. The full condition ladder runs Near Mint $3.98, Lightly Played $3.00, Heavily Played $0.25 — so grading the condition correctly before you buy or sell matters more than almost anything else. A PSA 10 (Gem Mint) example is valued near $48.00 — about 12x the raw price, which is the single biggest swing in this card's value.

Is It Worth Grading Rapidash (Japanese)?

Grading Rapidash (Japanese) can pay off concretely: the gap between its raw value ($3.98) and a PSA 10 ($48.00) is about $44.02 — a 12x uplift before grading fees. Only grade a budget card like this if it is flawless and you plan to hold long-term.

Detailed Price Breakdown

SourceCondition / GradeAverage
ebayHEAVILY PLAYED$1.79
ebayLIGHTLY PLAYED$5.04
ebayNEAR MINT$3.98
ebayPSA 10$48.00
tcgplayerHEAVILY PLAYED$0.25
tcgplayerLIGHTLY PLAYED$3.00

Is Rapidash (Japanese) a Good Buy?

Rapidash (Japanese) is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Rapidash (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.

Frequently Asked Questions

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