
Unown C (Japanese)
DP1: Space-Time Creation · · Uncommon
Current Prices
Number
Rarity
Uncommon
Variant
Unlimited
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Unown C (Japanese) Worth?
Unown C (Japanese) (Unlimited variant) is an Uncommon from DP1: Space-Time Creation, card number . On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Unown C (Japanese) Value Breakdown
As of 2026, Unown C (Japanese) (DP1: Space-Time Creation, ) is worth around $5.00 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $5.00, while a Damaged one drops to roughly $1.10. The full condition ladder runs Near Mint $5.00, Lightly Played $1.70, Heavily Played $1.88, Damaged $1.10 — so grading the condition correctly before you buy or sell matters more than almost anything else. A PSA 10 (Gem Mint) example is valued near $31.18 — about 6.2x the raw price, which is the single biggest swing in this card's value.
Is It Worth Grading Unown C (Japanese)?
Grading Unown C (Japanese) can pay off concretely: the gap between its raw value ($5.00) and a PSA 10 ($31.18) is about $26.18 — a 6.2x uplift before grading fees. Only grade a budget card like this if it is flawless and you plan to hold long-term.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | DAMAGED | $1.10 | $1.10 | $1.10 | 2 |
| ebay | HEAVILY PLAYED | $1.88 | $1.88 | $1.88 | 2 |
| ebay | LIGHTLY PLAYED | $1.70 | $1.70 | $1.70 | 1 |
| ebay | PSA 10 | $31.18 | $31.18 | $31.18 | 1 |
| tcgplayer | NEAR MINT | $5.00 | $5.00 | $5.00 | 0 |
Is Unown C (Japanese) a Good Buy?
Unown C (Japanese) is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Unown C (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





