
G Scope (Team Plasma)
Plasma Blast · 93/101 · Rare Ace
Current Prices
Set
Plasma BlastNumber
93/101
Rarity
Rare Ace
Variant
Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is G Scope (Team Plasma) Worth?
G Scope (Team Plasma) (Holofoil variant) is a Rare card in the Plasma Blast set, card number 93/101. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
G Scope (Team Plasma) Value Breakdown
As of 2026, G Scope (Team Plasma) (Plasma Blast, 93/101) is worth around $3.32 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $3.32, while a Damaged one drops to roughly $1.12. The full condition ladder runs Near Mint $3.32, Lightly Played $1.71, Moderately Played $1.36, Heavily Played $1.56, Damaged $1.12 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $35.00.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | DAMAGED | $2.52 | $2.52 | $2.52 | 1 |
| ebay | LIGHTLY PLAYED | $3.99 | $3.99 | $3.99 | 4 |
| ebay | NEAR MINT | $4.79 | $4.79 | $4.79 | 6 |
| ebay | PSA 7 | $18.18 | $18.18 | $18.18 | 2 |
| ebay | PSA 8 | $7.60 | $7.60 | $7.60 | 9 |
| ebay | PSA 9 | $35.00 | $35.00 | $35.00 | 3 |
| tcgplayer | DAMAGED | $1.12 | $1.12 | $1.12 | 9 |
| tcgplayer | HEAVILY PLAYED | $1.56 | $1.56 | $1.56 | 8 |
| tcgplayer | LIGHTLY PLAYED | $1.71 | $1.71 | $1.71 | 59 |
| tcgplayer | MODERATELY PLAYED | $1.36 | $1.36 | $1.36 | 41 |
| tcgplayer | NEAR MINT | $3.32 | $3.32 | $3.32 | 79 |
Is G Scope (Team Plasma) a Good Buy?
G Scope (Team Plasma) is a Rare that collectors actively chase for set completion. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck G Scope (Team Plasma)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





