
Luxray V (Japanese)
S10D: Time Gazer · 070/067 · Super Rare
Current Prices
Set
S10D: Time GazerNumber
070/067
Rarity
Super Rare
Variant
Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Luxray V (Japanese) Worth?
Luxray V (Japanese) (Holofoil variant) is a Rare card in the S10D: Time Gazer set, card number 070/067. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Luxray V (Japanese) Value Breakdown
As of 2026, Luxray V (Japanese) (S10D: Time Gazer, 070/067) is worth around $4.67 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $4.67, while a Lightly Played one drops to roughly $4.25. A PSA 10 (Gem Mint) example is valued near $49.99 — about 11x the raw price, which is the single biggest swing in this card's value. PSA 9 copies sit around $25.00.
Is It Worth Grading Luxray V (Japanese)?
Grading Luxray V (Japanese) can pay off concretely: the gap between its raw value ($4.67) and a PSA 10 ($49.99) is about $45.32 — a 11x uplift before grading fees. Other graded tiers we track: PSA 9 $25.00, CGC 10 $26.40. Only grade a budget card like this if it is flawless and you plan to hold long-term.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | NEAR MINT | $5.69 | $5.69 | $5.69 | 14 |
| ebay | CGC 10 | $26.40 | $26.40 | $26.40 | 1 |
| ebay | PSA 10 | $49.99 | $49.99 | $49.99 | 20 |
| ebay | PSA 9 | $25.00 | $25.00 | $25.00 | 1 |
| tcgplayer | LIGHTLY PLAYED | $4.25 | $4.25 | $4.25 | 2 |
| tcgplayer | NEAR MINT | $4.67 | $4.67 | $4.67 | 17 |
Is Luxray V (Japanese) a Good Buy?
Luxray V (Japanese) is a Rare that collectors actively chase for set completion. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Luxray V (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





