
Milotic (Japanese)
S11a: Incandescent Arcana · 028/068 · Uncommon
Current Prices
Number
028/068
Rarity
Uncommon
Variant
Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Milotic (Japanese) Worth?
Milotic (Japanese) (Holofoil variant) is an Uncommon from S11a: Incandescent Arcana, card number 028/068. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it is an affordable, easy-to-find card best valued as part of a complete set rather than on its own.
Milotic (Japanese) Value Breakdown
As of 2026, Milotic (Japanese) (S11a: Incandescent Arcana, 028/068) is worth around $0.87 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $0.87, while a Lightly Played one drops to roughly $0.84. A PSA 10 (Gem Mint) example is valued near $52.95 — about 61x the raw price, which is the single biggest swing in this card's value. PSA 9 copies sit around $23.82.
Is It Worth Grading Milotic (Japanese)?
Grading Milotic (Japanese) can pay off concretely: the gap between its raw value ($0.87) and a PSA 10 ($52.95) is about $52.08 — a 61x uplift before grading fees. Other graded tiers we track: PSA 9 $23.82, CGC 10 $14.60. At this value grading rarely makes sense — the fee usually exceeds the card's worth.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | NEAR MINT | $1.99 | $1.99 | $1.99 | 13 |
| ebay | CGC 10 | $14.60 | $14.60 | $14.60 | 1 |
| ebay | PSA 10 | $52.95 | $52.95 | $52.95 | 4 |
| ebay | PSA 9 | $23.82 | $23.82 | $23.82 | 5 |
| tcgplayer | LIGHTLY PLAYED | $0.84 | $0.84 | $0.84 | 7 |
| tcgplayer | NEAR MINT | $0.87 | $1.38 | $1.38 | 49 |
Is Milotic (Japanese) a Good Buy?
Milotic (Japanese) is an uncommon — steady set-filler value rather than an investment piece. Don't expect price growth here — value it for completeness, not returns. Whatever you decide, recheck Milotic (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





