
Orbeetle VMAX (Japanese)
S4: Amazing Volt Tackle · 009/100 · Triple Rare
Current Prices
Number
009/100
Rarity
Triple Rare
Variant
Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Orbeetle VMAX (Japanese) Worth?
Orbeetle VMAX (Japanese) (Holofoil variant) is a Rare card in the S4: Amazing Volt Tackle set, card number 009/100. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it is an affordable, easy-to-find card best valued as part of a complete set rather than on its own.
Orbeetle VMAX (Japanese) Value Breakdown
As of 2026, Orbeetle VMAX (Japanese) (S4: Amazing Volt Tackle, 009/100) is worth around $1.89 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $1.89, while a Lightly Played one drops to roughly $1.39. A PSA 10 (Gem Mint) example is valued near $11.76 — about 6.2x the raw price, which is the single biggest swing in this card's value.
Is It Worth Grading Orbeetle VMAX (Japanese)?
Grading Orbeetle VMAX (Japanese) can pay off concretely: the gap between its raw value ($1.89) and a PSA 10 ($11.76) is about $9.87 — a 6.2x uplift before grading fees. Other graded tiers we track: CGC 10 $32.00. At this value grading rarely makes sense — the fee usually exceeds the card's worth.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $1.59 | $1.59 | $1.59 | 4 |
| ebay | NEAR MINT | $0.01 | $0.01 | $0.01 | 12 |
| ebay | CGC 10 | $32.00 | $32.00 | $32.00 | 2 |
| ebay | PSA 10 | $11.76 | $11.76 | $11.76 | 8 |
| tcgplayer | LIGHTLY PLAYED | $1.39 | $1.39 | $1.39 | 4 |
| tcgplayer | NEAR MINT | $1.89 | $1.89 | $1.89 | 47 |
Is Orbeetle VMAX (Japanese) a Good Buy?
Orbeetle VMAX (Japanese) is a Rare that collectors actively chase for set completion. Don't expect price growth here — value it for completeness, not returns. Whatever you decide, recheck Orbeetle VMAX (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





