
Azumarill
Sandstorm · 30/100 · Uncommon
Current Prices
Set
SandstormNumber
30/100
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Azumarill Worth?
Azumarill (Reverse_Holofoil variant) is an Uncommon from Sandstorm, card number 30/100. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Azumarill Value Breakdown
As of 2026, Azumarill (Sandstorm, 30/100) is worth around $9.80 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $9.80, while a Damaged one drops to roughly $2.87. The full condition ladder runs Near Mint $9.80, Lightly Played $8.18, Moderately Played $4.35, Heavily Played $5.20, Damaged $2.87 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $18.50.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $7.50 | $7.50 | $7.50 | 10 |
| ebay | NEAR MINT | $9.50 | $9.50 | $9.50 | 3 |
| ebay | CGC 10 | $99.99 | $99.99 | $99.99 | 1 |
| ebay | CGC 9 | $15.50 | $15.50 | $15.50 | 1 |
| ebay | CGC 9 5 | $24.50 | $24.50 | $24.50 | 1 |
| ebay | PSA 7 | $7.50 | $7.50 | $7.50 | 2 |
| ebay | PSA 8 | $20.50 | $20.50 | $20.50 | 9 |
| ebay | PSA 9 | $18.50 | $18.50 | $18.50 | 4 |
| tcgplayer | DAMAGED | $2.87 | $2.87 | $2.87 | 6 |
| tcgplayer | HEAVILY PLAYED | $5.20 | $5.20 | $5.20 | 5 |
| tcgplayer | LIGHTLY PLAYED | $8.18 | $11.95 | $11.95 | 24 |
| tcgplayer | MODERATELY PLAYED | $4.35 | $4.35 | $4.35 | 13 |
| tcgplayer | NEAR MINT | $9.80 | $9.80 | $9.80 | 50 |
Is Azumarill a Good Buy?
Azumarill is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Azumarill's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





