
Parallel City (Mirror Holofoil) (Japanese)
SM: The Best of XY · 159/171 · None
Current Prices
Number
159/171
Rarity
None
Variant
Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Parallel City (Mirror Holofoil) (Japanese) Worth?
Parallel City (Mirror Holofoil) (Japanese) (Holofoil variant) is a Common card from the SM: The Best of XY set, card number 159/171. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Parallel City (Mirror Holofoil) (Japanese) Value Breakdown
As of 2026, Parallel City (Mirror Holofoil) (Japanese) (SM: The Best of XY, 159/171) is worth around $18.99 in Near Mint condition. A PSA 10 (Gem Mint) example is valued near $156.72 — about 8.3x the raw price, which is the single biggest swing in this card's value. PSA 9 copies sit around $69.00.
Is It Worth Grading Parallel City (Mirror Holofoil) (Japanese)?
Grading Parallel City (Mirror Holofoil) (Japanese) can pay off concretely: the gap between its raw value ($18.99) and a PSA 10 ($156.72) is about $137.73 — a 8.3x uplift before grading fees. Other graded tiers we track: PSA 9 $69.00. Only grade a budget card like this if it is flawless and you plan to hold long-term.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | NEAR MINT | $19.99 | $19.99 | $19.99 | 4 |
| ebay | PSA 10 | $156.72 | $156.72 | $156.72 | 11 |
| ebay | PSA 9 | $69.00 | $69.00 | $69.00 | 3 |
| tcgplayer | NEAR MINT | $18.99 | $18.99 | $18.99 | 4 |
Is Parallel City (Mirror Holofoil) (Japanese) a Good Buy?
As a common, Parallel City (Mirror Holofoil) (Japanese) holds little standalone value, but clean copies still matter for set completion. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Parallel City (Mirror Holofoil) (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





