
Chimecho
Supreme Victors · 21 · Rare
Current Prices
Set
Supreme VictorsNumber
21
Rarity
Rare
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Chimecho Worth?
Chimecho (Reverse_Holofoil variant) is a Rare card in the Supreme Victors set, card number 21. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Chimecho Value Breakdown
As of 2026, Chimecho (Supreme Victors, 21) is worth around $2.30 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $2.30, while a Damaged one drops to roughly $1.24. The full condition ladder runs Near Mint $2.30, Lightly Played $1.18, Moderately Played $0.99, Heavily Played $0.80, Damaged $1.24 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $7.70.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | DAMAGED | $1.99 | $1.99 | $1.99 | 1 |
| ebay | LIGHTLY PLAYED | $2.34 | $2.34 | $2.34 | 3 |
| ebay | MODERATELY PLAYED | $1.99 | $1.99 | $1.99 | 1 |
| ebay | NEAR MINT | $5.99 | $5.99 | $5.99 | 11 |
| ebay | CGC 8 5 | $12.99 | $12.99 | $12.99 | 1 |
| ebay | PSA 5 | $6.95 | $6.95 | $6.95 | 1 |
| ebay | PSA 8 | $21.99 | $21.99 | $21.99 | 1 |
| ebay | PSA 9 | $7.70 | $7.70 | $7.70 | 1 |
| tcgplayer | DAMAGED | $1.24 | $1.24 | $1.24 | 2 |
| tcgplayer | HEAVILY PLAYED | $0.80 | $0.80 | $0.80 | 4 |
| tcgplayer | LIGHTLY PLAYED | $1.18 | $1.18 | $1.18 | 23 |
| tcgplayer | MODERATELY PLAYED | $0.99 | $0.99 | $0.99 | 16 |
| tcgplayer | NEAR MINT | $2.30 | $2.30 | $2.30 | 40 |
Is Chimecho a Good Buy?
Chimecho is a Rare that collectors actively chase for set completion. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Chimecho's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.