
Garchomp C
Supreme Victors · 60 · Uncommon
Current Prices
Set
Supreme VictorsNumber
60
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Garchomp C Worth?
Garchomp C (Reverse_Holofoil variant) is an Uncommon from Supreme Victors, card number 60. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Garchomp C Value Breakdown
As of 2026, Garchomp C (Supreme Victors, 60) is worth around $18.56 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $18.56, while a Damaged one drops to roughly $9.99. The full condition ladder runs Near Mint $18.56, Lightly Played $24.28, Moderately Played $14.08, Heavily Played $19.99, Damaged $9.99 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $40.00.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | DAMAGED | $5.97 | $5.97 | $5.97 | 1 |
| ebay | LIGHTLY PLAYED | $14.76 | $14.76 | $14.76 | 13 |
| ebay | NEAR MINT | $30.00 | $30.00 | $30.00 | 4 |
| ebay | PSA 7 | $34.90 | $34.90 | $34.90 | 1 |
| ebay | PSA 8 | $89.00 | $89.00 | $89.00 | 1 |
| ebay | PSA 9 | $40.00 | $40.00 | $40.00 | 1 |
| ebay | TAG 7 5 | $43.00 | $43.00 | $43.00 | 1 |
| tcgplayer | DAMAGED | $9.99 | $9.99 | $9.99 | 9 |
| tcgplayer | HEAVILY PLAYED | $19.99 | $19.99 | $19.99 | 9 |
| tcgplayer | LIGHTLY PLAYED | $24.28 | $24.28 | $24.28 | 23 |
| tcgplayer | MODERATELY PLAYED | $14.08 | $14.08 | $14.08 | 17 |
| tcgplayer | NEAR MINT | $18.56 | $18.56 | $18.56 | 42 |
Is Garchomp C a Good Buy?
Garchomp C is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Garchomp C's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





