
Incineroar ex (Japanese)
SV5M: Cyber Judge · 022/071 · Double Rare
Current Prices
Number
022/071
Rarity
Double Rare
Variant
Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Incineroar ex (Japanese) Worth?
Incineroar ex (Japanese) (Holofoil variant) is a Rare card in the SV5M: Cyber Judge set, card number 022/071. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it is an affordable, easy-to-find card best valued as part of a complete set rather than on its own.
Incineroar ex (Japanese) Value Breakdown
As of 2026, Incineroar ex (Japanese) (SV5M: Cyber Judge, 022/071) is worth around $0.38 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $0.38, while a Lightly Played one drops to roughly $0.50. A PSA 10 (Gem Mint) example is valued near $39.99 — about 105x the raw price, which is the single biggest swing in this card's value.
Is It Worth Grading Incineroar ex (Japanese)?
Grading Incineroar ex (Japanese) can pay off concretely: the gap between its raw value ($0.38) and a PSA 10 ($39.99) is about $39.61 — a 105x uplift before grading fees. Other graded tiers we track: CGC 10 $10.00. At this value grading rarely makes sense — the fee usually exceeds the card's worth.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | NEAR MINT | $2.22 | $2.22 | $2.22 | 27 |
| ebay | CGC 10 | $10.00 | $10.00 | $10.00 | 6 |
| ebay | CGC 9 | $7.50 | $7.50 | $7.50 | 1 |
| ebay | PSA 10 | $39.99 | $39.99 | $39.99 | 3 |
| tcgplayer | LIGHTLY PLAYED | $0.50 | $0.50 | $0.50 | 28 |
| tcgplayer | NEAR MINT | $0.38 | $0.20 | $2.00 | 362 |
Is Incineroar ex (Japanese) a Good Buy?
Incineroar ex (Japanese) is a Rare that collectors actively chase for set completion. Don't expect price growth here — value it for completeness, not returns. Whatever you decide, recheck Incineroar ex (Japanese)'s value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





