
Basic Darkness Energy - 007
SVE: Scarlet & Violet Energies · 007 · Common
Current Prices
Number
007
Rarity
Common
Variant
Normal
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Basic Darkness Energy - 007 Worth?
Basic Darkness Energy - 007 is a Common card from the SVE: Scarlet & Violet Energies set, card number 007. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it is an affordable, easy-to-find card best valued as part of a complete set rather than on its own.
Basic Darkness Energy - 007 Value Breakdown
As of 2026, Basic Darkness Energy - 007 (SVE: Scarlet & Violet Energies, 007) is worth around $0.20 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $0.20, while a Heavily Played one drops to roughly $0.04. The full condition ladder runs Near Mint $0.20, Lightly Played $0.04, Moderately Played $0.09, Heavily Played $0.04 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $31.50.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $2.49 | $2.49 | $2.49 | 2 |
| ebay | NEAR MINT | $2.50 | $2.50 | $2.50 | 18 |
| ebay | CGC 10 | $15.00 | $15.00 | $15.00 | 1 |
| ebay | CGC 9 | $6.76 | $6.76 | $6.76 | 1 |
| ebay | PSA 9 | $31.50 | $31.50 | $31.50 | 1 |
| tcgplayer | HEAVILY PLAYED | $0.04 | $0.04 | $0.04 | 1 |
| tcgplayer | LIGHTLY PLAYED | $0.04 | $0.01 | $0.01 | 1,294 |
| tcgplayer | MODERATELY PLAYED | $0.09 | $0.09 | $0.09 | 33 |
| tcgplayer | NEAR MINT | $0.20 | $0.01 | $0.40 | 14,316 |
Is Basic Darkness Energy - 007 a Good Buy?
As a common, Basic Darkness Energy - 007 holds little standalone value, but clean copies still matter for set completion. Don't expect price growth here — value it for completeness, not returns. Whatever you decide, recheck Basic Darkness Energy - 007's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





