
Team Aqua's Electrike
Team Magma vs Team Aqua · 27/95 · Uncommon
Current Prices
Number
27/95
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Team Aqua's Electrike Worth?
Team Aqua's Electrike (Reverse_Holofoil variant) is an Uncommon from Team Magma vs Team Aqua, card number 27/95. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it sits in the budget range, so it is an accessible addition for most collectors.
Team Aqua's Electrike Value Breakdown
As of 2026, Team Aqua's Electrike (Team Magma vs Team Aqua, 27/95) is worth around $15.48 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $15.48, while a Damaged one drops to roughly $1.19. The full condition ladder runs Near Mint $15.48, Lightly Played $3.09, Moderately Played $4.01, Heavily Played $1.29, Damaged $1.19 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $30.41.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $2.20 | $2.20 | $2.20 | 2 |
| ebay | NEAR MINT | $7.03 | $7.03 | $7.03 | 6 |
| ebay | CGC 9 | $20.00 | $20.00 | $20.00 | 1 |
| ebay | PSA 8 | $10.95 | $10.50 | $11.40 | 2 |
| ebay | PSA 9 | $30.41 | $30.41 | $30.41 | 1 |
| tcgplayer | DAMAGED | $1.19 | $1.19 | $1.19 | 5 |
| tcgplayer | HEAVILY PLAYED | $1.29 | $1.29 | $1.29 | 7 |
| tcgplayer | LIGHTLY PLAYED | $3.09 | $3.09 | $3.09 | 12 |
| tcgplayer | MODERATELY PLAYED | $4.01 | $4.01 | $4.01 | 13 |
| tcgplayer | NEAR MINT | $15.48 | $15.48 | $15.48 | 37 |
Is Team Aqua's Electrike a Good Buy?
Team Aqua's Electrike is an uncommon — steady set-filler value rather than an investment piece. Upside is modest; the main reason to hold is enjoyment and set-building. Whatever you decide, recheck Team Aqua's Electrike's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





