
Raichu
Undaunted · 33/90 · Uncommon
Current Prices
Set
UndauntedNumber
33/90
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
What Is Raichu Worth?
Raichu (Reverse_Holofoil variant) is an Uncommon from Undaunted, card number 33/90. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it carries real mid-range value and is worth keeping protected in a sleeve and top-loader.
Raichu Value Breakdown
As of 2026, Raichu (Undaunted, 33/90) is worth around $24.30 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $24.30, while a Damaged one drops to roughly $3.76. The full condition ladder runs Near Mint $24.30, Lightly Played $15.11, Moderately Played $5.16, Heavily Played $5.48, Damaged $3.76 — so grading the condition correctly before you buy or sell matters more than almost anything else. PSA 9 copies sit around $13.50.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $9.99 | $9.99 | $9.99 | 12 |
| ebay | MODERATELY PLAYED | $9.99 | $9.99 | $9.99 | 1 |
| ebay | NEAR MINT | $24.19 | $24.19 | $24.19 | 5 |
| ebay | CGC 8 | $11.50 | $11.50 | $11.50 | 1 |
| ebay | CGC 8 5 | $8.27 | $8.27 | $8.27 | 1 |
| ebay | CGC 9 | $11.50 | $11.50 | $11.50 | 1 |
| ebay | PSA 8 | $42.20 | $42.20 | $42.20 | 3 |
| ebay | PSA 9 | $13.50 | $13.50 | $13.50 | 2 |
| tcgplayer | DAMAGED | $3.76 | $3.76 | $3.76 | 10 |
| tcgplayer | HEAVILY PLAYED | $5.48 | $5.48 | $5.48 | 6 |
| tcgplayer | LIGHTLY PLAYED | $15.11 | $15.11 | $15.11 | 26 |
| tcgplayer | MODERATELY PLAYED | $5.16 | $6.30 | $6.30 | 15 |
| tcgplayer | NEAR MINT | $24.30 | $24.30 | $24.30 | 66 |
Is Raichu a Good Buy?
Raichu is an uncommon — steady set-filler value rather than an investment piece. Mid-value cards from popular sets tend to hold up well over time. Whatever you decide, recheck Raichu's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.





