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Trevenant Pokemon card from XY - BREAKpoint

Trevenant

XY - BREAKpoint · 65/122 · Rare

Current Prices

Market Price $0.59
Low $0.50
High $0.50
PSA 10 $54.95
PSA 9 N/A
30-Day Trend +0.0%

Number

65/122

Rarity

Rare

Variant

Reverse_Holofoil

Market

US (TCGplayer)

Last Updated

Jun 9, 2026

What Is Trevenant Worth?

Trevenant (Reverse_Holofoil variant) is a Rare card in the XY - BREAKpoint set, card number 65/122. On PokeCardWorth we focus on one question — what is it actually worth — and at its current valuation, it is an affordable, easy-to-find card best valued as part of a complete set rather than on its own.

Trevenant Value Breakdown

As of 2026, Trevenant (XY - BREAKpoint, 65/122) is worth around $0.59 in Near Mint condition. Condition drives the price hard: a Near Mint copy is worth about $0.59, while a Damaged one drops to roughly $0.15. The full condition ladder runs Near Mint $0.59, Lightly Played $0.44, Moderately Played $0.49, Heavily Played $0.25, Damaged $0.15 — so grading the condition correctly before you buy or sell matters more than almost anything else. A PSA 10 (Gem Mint) example is valued near $54.95 — about 93x the raw price, which is the single biggest swing in this card's value.

Is It Worth Grading Trevenant?

Grading Trevenant can pay off concretely: the gap between its raw value ($0.59) and a PSA 10 ($54.95) is about $54.36 — a 93x uplift before grading fees. At this value grading rarely makes sense — the fee usually exceeds the card's worth.

Detailed Price Breakdown

SourceCondition / GradeAverage
ebayLIGHTLY PLAYED$1.99
ebayNEAR MINT$1.75
ebayPSA 10$54.95
tcgplayerDAMAGED$0.15
tcgplayerHEAVILY PLAYED$0.25
tcgplayerLIGHTLY PLAYED$0.44
tcgplayerMODERATELY PLAYED$0.49
tcgplayerNEAR MINT$0.59

Is Trevenant a Good Buy?

Trevenant is a Rare that collectors actively chase for set completion. Don't expect price growth here — value it for completeness, not returns. Whatever you decide, recheck Trevenant's value on PokeCardWorth before buying or selling — the 2026 market shifts with set releases, nostalgia cycles, and demand.

Frequently Asked Questions